The greater affordability and availability of these systems, coupled with more capable, single-person-oriented viewing and control devices (e.g., head-mounted displays and hand-controllers) and an increased orientation toward real-time interaction, have made these systems both more capable of being individualized and more appealing to individuals. Graphical image generation and display capabilities that were not previously widely available are now found on the desktops of many professionals and are finding their way into the home. The current popular, technical, and scientific interest in VEs is inspired, in large part, by the advent and availability of increasingly powerful and affordable visually oriented, interactive, graphical display systems and techniques.
The computer technology that allows us to develop three-dimensional virtual environments (VEs) consists of both hardware and software. Computer Hardware and Software for the Generation of Virtual Environments